package org.stw.summoner.ui.scene
{
	import org.stw.bullfrog.ui.core.BSprite;
	
	public class SceneBox extends BSprite
	{
		private var _backgroundLayer:BSprite;
		private var _buildingLayer:BSprite;
		
		
		public function SceneBox()
		{
			super();
		}

	}
}